Assets
Eight asset types. Each has a distinct job, a distinct register, and a distinct relationship to the brand. They are not interchangeable. Choosing the right asset type is as important as choosing the right color.
The quadrant governs register and constraints. Two asset types can share a surface only when their registers are complementary, not competing. Q1 assets pair naturally with each other and with Q2. Q3 and Q4 appear together in product contexts. A working next to a recording, or a photograph next to a sticker, is a register collision.
Competing types. Q1 and Q4 are diagonal opposites: one asks you to feel something, the other asks you to do something. Placing a watercolor calligraphic form alongside a recording, or an illustration alongside product UI chrome, creates a composition that argues with itself. Q2 and Q3 compete for the same reason from the other diagonal: photography slows the eye and builds atmosphere; stickers and soft icons communicate instantly and move it along. They cancel each other's register. Within Q1, Motif, Illustrations, and Working sketches also compete with each other when more than one appears in the same frame. All three are dominant. One Q1 type per surface.
- motif-001-curve.png
- illustration-001-peyton-command.svg
- working-001-chair.svg
- photo-003-hands-swatches.jpg
- icon-001-calendar.svg
- Motif: SVG (transparent background) + PNG (transparent background, 2400px minimum long edge). Cotton paper ground is added in production, not at source.
- Illustrations: SVG (transparent background) + PNG at 2400px
- Working sketches: SVG (transparent background) + PNG at 2400px
- Photography: JPG, 300dpi minimum
- Soft icons: SVG only
- Stickers: SVG, transparent background
- Translations: Built in code. No source file.
- Simplifieds: PNG at 2x screen resolution (static); code (interactive on web); GIF or MP4 (interactive export)
- Recordings: MP4 or GIF
- No asset enters the library without review
- Generated assets must be checked against the right/wrong criteria in the relevant asset section
- An asset that has not been approved is not a production asset, regardless of quality
- All approved assets live in the brand repository organized by type:
assets/motif/,assets/illustrations/,assets/working-sketches/,assets/photography/,assets/soft-icons/,assets/stickers/,assets/product-translations/,assets/product-simplifieds/,assets/product-recordings/ - C'est La V references them via relative path:
src="/assets/motif/[filename]" - Check the library before generating a new asset
- Use existing assets wherever possible